My 3D Demo Reel:
3D Generalist


Everything in this reel (except for music, some textures, and some 3DS Max preset rigs and moCap data) was self-generated, including animations and concepts.
To create this, I used 3DS Max, Photoshop (Textures), After Effects (3D Render Comps and effects), and Premere.

Christina Hernandez 3D Demo Reel from Christina Hernandez on Vimeo.

Materials taken from: http://www.vray-materials.de/ and cgtextures.com .


Generalist Demo Reel:
A Professional Reel


Everything in this reel (except for music) was self-generated, including animations and concepts.
To create this, I used Flash, 3DS Max, Photoshop (Textures), After Effects (3D Render Comps), and Premere.

Christina Hernandez Demo Reel Aug2012 from Christina Hernandez on Vimeo.




Links to my other Animations:



Super Death Corgi

This is a game that I’m developing in conjunction with the Tigbun Arts team. We’re waiting on the pitch video to be completed before launching the kickstarter, but the prototype can be found here:
http://engchristy.deviantart.com/#/d5ksa6r.



Sprinkler Technical Animation

This is an animation that I did as a sample piece. The audio isn’t included, however, due to possible copywrite issues.

Training Video Sample (No Audio) from Christina Hernandez on Vimeo.



Humidifier Technical Animation


This is a technical animation I did as part of a test. It’s entirely self generated using vector art, flash, and a little action script.
The peice is called: Humidifier.



Creepy Bush Animation

This is a character rig in Flash I did. The character is pretty creepy, but I think it turned out pretty cool.